A multi-platform online racing game in a futuristic style. The project features multiple modes and race types where players test their skills on dynamic tracks and determine who is the strongest.

MATRIX ARENA GAME

Final Build (In Development)
3
  • Developing a cinematic trailer to present the game’s final vision
  • Implementing a matchmaking system for online play
  • Building a high-load multiplayer server orchestration to support scalable sessions
  • Developing procedural track generation for replayability
  • Implementing three core game modes
Launching soon
Pre-Alpha Prototype
2
  • Extended the ability system with offensive and defensive combat abilities
  • Implemented the main menu and a flexible game settings system
  • Performed a dedicated optimization pass for low-end mobile devices
  • Added a flexible vehicle camera system
  • Expanded vehicle classes with distinct gameplay roles
Early Prototype
1
  • Built a project architecture designed for further expansion
  • Implemented a flexible game mode loading system based on Lyra’s Experience System
  • Integrated Gameplay Ability System (GAS) with basic abilities and attribute sets
  • Designed the UI and implemented it using Common UI and MVVM
  • Optimized the level for mobile devices
  • Implemented a playable character with a basic set of abilities
DEVELOPMENT STAGES
HOW WE CAN ASSIST?
LET’S CREATE SOMETHING
GREAT TOGETHER.
Share your idea or project goals, and we’ll get back to you to discuss how we can help bring it to life.
triplanar@studio.com
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